In my recent project, I wanted to realize the 3D UI effects similar to zSpace Experience.
After exploring zSpace Experience, I supposed that the UI elements could possibly be 3D game objects(instead of Unity UI elements) fixed on the virtual desktop.
When I used the tracker glasses in zSpace Experience, no matter how I moved my head, the scene won’t change significantly, and the UI elements would stay in the fixed position.
However, when I tried in my own project, the position and rotation of tracker glasses would change significantly, as well as the scene. Therefore I can’t realize the similar 3D UI effects.
So anyone could help me on this? Or could you please provide a sample scene developed in Unity similar to zSpace Experience?
My Developing environment:
Unity version: 5.3.7f1
zSpace model: z300
zSpace SDK: zCore Untiy Plugin4.0.0