Screen position out of view frustum (screen pos 0.000000, 0.000000, 1000.000000) (Camera rect 0 0 956 426)

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asked Aug 8 by manju (20 points)
when i play scene this error is occure even i always update current camera transform.

1 Answer

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answered Sep 20 by AlexShorey (40 points)
Hi Manju, This error is generally encountered in Unity when the camera position reaches outside the bounds of the engine's math. I would need to know more about the project you're constructing for an accurate solution. For a general answer, I would suggest decreasing the zSpace plugin's "Viewer Scale" in it's inspector menu. This decreases the size and range of motion of the zspace camera rig and would make it less likely to reach the extreme bounds of Unity's world space units.
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