Unity 2017.2of3 Virtual Reality SDKs

+1 vote
asked Nov 2, 2017 by MN (17 points)
I'm using the HP ZVR display through Unity 2017.2of3 platform and I have problems with getting both stereo and head tracking work. In the player settings, under XR settings, I didn't find the right supported Virtual Reality SDK (Stereo Display non-head mounted). I only have Mock HMD Vive, Oculus, OpenVR, and None in the selection list, and I found none of them work with my device. Is there any settings that I can adjust to workaround this?

1 Answer

0 votes
answered Nov 2, 2017 by AlexShorey (259 points)

Hi MN,

I just heard from an associate who's been in contact with Unity about this issue. Apparently (Stereo Display non-head mounted) was accidentally removed in 2017.2. 

Unity is aware of the issue and actively working on re-adding it in 2017.2.0p2 or 2017.2.0p3

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