Graphic artifacts in zView Augmented Reality Mode

0 votes
asked Nov 15, 2017 by Jesse_Thompson (192 points)

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Using the example setup from the current SDK I'm getting graphic artifacts over zView on an AIO in Augmented Mode. Standard mode works fine in zView and the calibration works as well.  Attached a screen shot from the video capture. Using Unity 2017.1.2F1

commented Nov 15, 2017 by AlexShorey (200 points)
Hi Jesse, I haven't seen this issue yet. Does this occur with the provided sample scene (BasicPresenterSample) that comes with the zview 5.0 plugin?

If not, sharing a sample scene would help narrowing down what the issue might be.

If it does happen in the sample scene, some extra info might help.
zView sofware version?
model of the webcam?

1 Answer

+1 vote
answered Nov 16, 2017 by Jesse_Thompson (192 points)
Hi Alex,

I was able to solve this issue by reimporting the basicpresenter sample presets from the zView 5.0 Unity SDK. I think it may have had something to do with ignoring with ignored layers. (Possibly the UI Layer.)

The model of the webcam was logitech c920
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