Unity skybox is rendered for both eyes and can't be focused

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asked Dec 12, 2017 by gpiffaretti (23 points)
I would like to include a skybox in my Unity scene, but it's not looking good.

It's being rendered for both eyes, and it looks really annoying.

I tried using a camera for the skybox only, and the main camera for the scene elements, but the skybox is not showing up in the preview window. In the skybox camera, I tried changing the Target Eye setting to Left, Right and Both, with no good results.

My workaround is to just use a plain color instead of a skybox, and place some 3D clouds floating around, but I have to discard our skybox day/night cycle solution which was looking awesome :)

Any ideas?
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